package at.pp.match3.game.render;

import java.util.List;

import android.graphics.Canvas;

public class Renderer extends AbstractRenderer {

    @Override
    public void render(final Canvas canvas) {
        // TODO implement rendering

    }

    @Override
    public final void renderAssets(final Canvas canvas, final List<GameAsset> gameAssets) {
        for (int i = 0; i < gameAssets.size(); i++) {
            gameAssets.get(i).render(canvas);
        }
    }

}
